#include <SFML/Graphics.hpp>
#include <sstream>
#include "hdr/game.hpp"

int main()
{
    sf::RenderWindow window(sf::VideoMode(GP_WIDTH, GP_HEIGHT), "Othello");
    othello::OthelloGame game;
    game.initialize();

    while (window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type == sf::Event::Closed)
                window.close();

        }

       /* window.clear();*/
        window.draw(game);
        window.display();
    }

    return 0;
}
